A coming-of-age webcomic following six high school seniors as they navigate the messy, tender final stretch of adolescence—exploring themes of sexuality, mental health, identity, and friendship.
Based on lived experiences, the story resonated deeply with readers, growing to over 6 million views and 100,000+ subscribers on Webtoon, 100+ Patreon supporters, a devoted fanbase, and a Discord community of over 350.
Developed, written, and illustrated independently while maintaining Dean’s List status at animation school, this project reflects both storytelling craft and leadership—balancing creative direction, community-building, and strategic social media marketing with discipline and vision.
An interactive visual novel adaptation of the original webcomic, expanding the story through player-driven choices and multiple outcomes.
Built in collaboration with a small team, the game brings emotional depth and character nuance to life in a new format.
As creative director and writer, I oversaw narrative design, character art, and visual tone—translating a beloved story into an immersive, choice-based experience for fans old and new.